#include "u_app_handler.h" #include "u_main.h" #include "u_time.h" #include "u_ble.h" #include "u_light_ctrl.h" #include "u_effect_normal.h" #include "u_effect_color.h" #include "u_effect_rhythm.h" #include "user_driver.h" #include "LH_TaskManager.h" uint32_t m_clr_play_buff[APP_MODE_CLR_MAX_NUM] = {0x00}; void light_state_upload(void) //回发灯的状态给app { uint8_t upload_buff[14] = {0}; if(g_light_para.power_st == GLO_EN) //灯当前是否开关 { upload_buff[0] = 1; } else { upload_buff[0] = 0; } if (g_light_para.app_mode[0] >= LIGHT_APP_MODE_RC_MIN) { upload_buff[1] = LIGHT_APP_MODE_COLORUR; } else { upload_buff[1] = g_light_para.app_mode[0]; //灯当前的模式 upload_buff[2] = g_light_para.app_mode[1]; } upload_buff[3] = g_light_para.bright; //灯当前的亮度 upload_buff[4] = g_light_para.app_speed;//灯速度 upload_buff[5] = 100 - g_light_para.rhythm_sensit * APP_SENSIT_K; upload_buff[6] = g_light_para.clr_temp[0]; upload_buff[7] = g_light_para.clr_temp[1]; upload_buff[8] = g_light_para.clr_temp[2]; upload_buff[9] = g_light_para.clr_temp[3]; upload_buff[10] = g_light_para.rgb_order[0]; upload_buff[11] = g_light_para.rgb_order[1]; upload_buff[12] = g_light_para.rgb_order[2]; upload_buff[13] = 0x00; //UART_PRINTF("user_send_light_state %d %d %d\r\n",Rgb_Para.color_arr[10],Rgb_Para.color_arr[11],Rgb_Para.color_arr[12]); reply_app_encode(0x10, upload_buff, 14); } static void app_light_colour_enter(const uint32_t *static_clr, uint8_t static_bright) { u_rhythm_timer_ctrl(GLO_DIS); light_mode_static_cfg(&g_light_info, static_clr, static_bright); } static void app_rhythm_enter(uint8_t *app_mode) { if (app_mode[0] == APP_RHYTHM_MODE_MUSIC) { light_rhythm_enter(RHYTHM_MODE_GRADUAL_7); } else { switch (app_mode[1]) { case APP_RHYTHM_MODE_FADE3: { light_rhythm_enter(RHYTHM_MODE_FADE_3); } break; case APP_RHYTHM_MODE_FADE7: { light_rhythm_enter(RHYTHM_MODE_FADE_7); } break; case APP_RHYTHM_MODE_JUMP3: { light_rhythm_enter(RHYTHM_MODE_JUMP_3); } break; case APP_RHYTHM_MODE_JUMP7: { light_rhythm_enter(RHYTHM_MODE_JUMP_7); } break; } } } void light_mode_set(uint8_t *app_mode) { memcpy(g_light_para.app_mode, app_mode, 2); switch (g_light_para.app_mode[0]) { case LIGHT_APP_MODE_WHITE_LIGHT: case LIGHT_APP_MODE_COLORUR: { clr_format_transition(CLR_TS_TYPE_8_32, 1, g_light_para.clr_temp, m_clr_play_buff); app_light_colour_enter(m_clr_play_buff, g_light_para.bright); } break; case LIGHT_APP_MODE_S_RED: case LIGHT_APP_MODE_S_BLUE: case LIGHT_APP_MODE_S_GREEN: case LIGHT_APP_MODE_S_CYAN: case LIGHT_APP_MODE_S_YELLOW: case LIGHT_APP_MODE_S_PURPLE: case LIGHT_APP_MODE_S_WHITE: { uint8_t clr_ind = g_light_para.app_mode[0] - LIGHT_APP_MODE_S_RED; light_mode_static_cfg(&g_light_info, &app_static_clr[clr_ind], g_light_para.bright); } break; case LIGHT_APP_MODE_JUMP_3: { light_mode_jump_cfg(&g_light_info, base_clr, 3, g_light_para.speed, g_light_para.bright); } break; case LIGHT_APP_MODE_JUMP_7: { light_mode_jump_cfg(&g_light_info, base_clr, 7, g_light_para.speed, g_light_para.bright); } break; case LIGHT_APP_MODE_FADE_3: { light_mode_gradual_cfg(&g_light_info, base_clr, 3, g_light_para.speed, g_light_para.bright); } break; case LIGHT_APP_MODE_FADE_7: { light_mode_gradual_cfg(&g_light_info, base_clr, 7, g_light_para.speed, g_light_para.bright); } break; case LIGHT_APP_MODE_BREATH_RED: case LIGHT_APP_MODE_BREATH_BLUE: case LIGHT_APP_MODE_BREATH_GREEN: case LIGHT_APP_MODE_BREATH_YELLOW: case LIGHT_APP_MODE_BREATH_CYAN: case LIGHT_APP_MODE_BREATH_PURPLE: case LIGHT_APP_MODE_BREATH_WHITE: { uint8_t clr_ind = g_light_para.app_mode[0] - LIGHT_APP_MODE_BREATH_RED; light_mode_breath_cfg(&g_light_info, &base_clr[clr_ind], 1, g_light_para.speed, g_light_para.bright); } break; case LIGHT_APP_MODE_FADE_RG: { light_mode_gradual_cfg(&g_light_info, base_clr, 2, g_light_para.speed, g_light_para.bright); } break; case LIGHT_APP_MODE_FADE_RB: { light_mode_gradual_cfg(&g_light_info, app_static_clr, 2, g_light_para.speed, g_light_para.bright); } break; case LIGHT_APP_MODE_FADE_GB: { light_mode_gradual_cfg(&g_light_info, &base_clr[1], 2, g_light_para.speed, g_light_para.bright); } break; case LIGHT_APP_MODE_BLINK_7: { light_mode_blink_cfg(&g_light_info, base_clr, 7, 5, g_light_para.speed, g_light_para.bright); } break; case LIGHT_APP_MODE_BLINK_RED: case LIGHT_APP_MODE_BLINK_GREEN: case LIGHT_APP_MODE_BLINK_BLUE: case LIGHT_APP_MODE_BLINK_YELLOW: case LIGHT_APP_MODE_BLINK_CYAN: case LIGHT_APP_MODE_BLINK_PURPLE: case LIGHT_APP_MODE_BLINK_WHITE: { uint8_t clr_ind = g_light_para.app_mode[0] - LIGHT_APP_MODE_BLINK_RED; light_mode_blink_cfg(&g_light_info, &base_clr[clr_ind], 1, 5, g_light_para.speed, g_light_para.bright); } break; case LIGHT_APP_MODE_RHYTHM_APP: case LIGHT_APP_MODE_RHYTHM_MUSIC: { app_rhythm_enter(app_mode); } break; } } static void app_mode_enter(uint8_t *app_mode) { light_mode_set(app_mode); } void reply_app_encode(uint8_t cmd, uint8_t *data, uint8_t len) //回发app解码数据 { static uint8_t send[64]={0}; uint8_t i; uint16_t crc; send[0] = 0xA1; send[1] = cmd; send[2] = len + 3; for(i = 0; i> 8; //UART_PRINTF("crc: %x\r\n", crc); #if 1 U_UART_PRINTF("\r\ntx:"); for(i = 0; i < len + 5; i++) { U_UART_PRINTF("%02X ", send[i]); } U_UART_PRINTF("\r\n"); #endif u_ble_data_send(send, len + 5); } int PrintfOut(void) { U_UART_PRINTF("\r\nTimer is\r\n"); } //app下发数据的处理函数 void decode_app_cmd(uint8_t cmd, uint8_t *data, uint8_t len) { static uint8_t xx = 0, yy = 0; uint8_t reply_state; #if 0 //UART_PRINTF("app cmd: 0x%x, %d\r\n", cmd, len); UART_PRINTF("app cmd: %02x, %02x %02x\r\n",data[0],data[1],data[2]); #endif switch(cmd) { case 0x00: //握手指令 { if(memcmp(&data[0], "CCHIP", 5) == 0) { uint8_t str[7] = "CCHIP"; xx = HW_Get_Native_Clk_Avoid_Race() % 8; yy = HW_Get_Native_Clk_Avoid_Race() /100 % 8; str[5] = xx; str[6] = yy; reply_app_encode(0x00, str, 7); U_UART_PRINTF("check device1: %02x,%02x\r\n", xx, yy); } } break; case 0x01: //握手指令 { if(memcmp(&data[0], "CCHIP", 5) == 0) { uint8_t send[6] = "CCHIP"; U_UART_PRINTF("check device2: %02x,%02x, %02x,%02x\r\n", (xx^36),data[5],(yy^63+13)&0xff,data[6]); if((((xx^36) &0xff) == data[5]) && (((yy^63+13) &0xff) == data[6])) { send[5] = 0x00; reply_app_encode(0x01, send, 6); //user_connect(); U_UART_PRINTF("check ok\r\n"); } else { send[5] = 0x01; reply_app_encode(0x01, send, 6); U_UART_PRINTF("check error\r\n"); } } } break; case 0x10: //读取灯属性的指令 { light_state_upload(); } break; case 0x11: //设置灯开关的指令 { U_UART_PRINTF("light_power_st = %d\r\n", data[0]); light_power_set(data[0]); reply_state = 1; reply_app_encode(cmd, &reply_state, 1); } break; case 0x12: //设置灯模式 { reply_state = 1; reply_app_encode(cmd, &reply_state, 1); U_UART_PRINTF("\r\n app_mode = %X, app_effect = %X\r\n",data[0], data[1]); app_mode_enter(data); light_power_set(g_light_para.power_st); } break; case 0x13: //设置灯亮度 { //data[0] bright light_bright_ctrl(data[0]); reply_state = 1; reply_app_encode(cmd, &reply_state, 1); } break; case 0x15: //设置灯颜色 { memcpy(g_light_para.clr_temp, &data[0], 4); reply_state = 0x01; reply_app_encode(cmd, &reply_state, 1); clr_format_transition(CLR_TS_TYPE_8_32, 1, g_light_para.clr_temp, m_clr_play_buff); app_light_colour_enter(m_clr_play_buff, g_light_para.bright); g_light_para.app_mode[0] = LIGHT_APP_MODE_COLORUR; light_power_set(g_light_para.power_st); } break; case 0x16: //设置灯速度 { //data[0] speed light_speed_ctrl(data[0]); reply_state = 1; reply_app_encode(cmd, &reply_state, 1); } break; case 0x17: //设置律动灵敏度 { rhythm_sensit_ctrl(NULL, data[0]); reply_state = 1; reply_app_encode(cmd, &reply_state, 1); } break; case 0x18: //设置RGB线序 { memcpy(g_light_para.rgb_order, data, 3); rgb_line_order_check(); light_power_set(g_light_para.power_st); reply_state = 1; reply_app_encode(cmd, &reply_state, 1); } break; case 0x19: //设置白光 { reply_state = 1; reply_app_encode(cmd, &reply_state, 1); } break; case 0x1A: //设置律动 颜色&亮度 { } break; case 0x20: //白光颜色&色温 { memcpy(g_light_para.clr_temp, data, 4); reply_state = 1; reply_app_encode(cmd, &reply_state, 1); clr_format_transition(CLR_TS_TYPE_8_32, 1, g_light_para.clr_temp, m_clr_play_buff); app_light_colour_enter(m_clr_play_buff, g_light_para.bright); g_light_para.app_mode[0] = LIGHT_APP_MODE_COLORUR; } break; case 0x21: //律动开始&暂停 { u_rhythm_timer_ctrl(data[0]); reply_state = 1; reply_app_encode(cmd, &reply_state, 1); } break; case 0x28: //读取设置 { uint8_t reply_buff[2] = {0x00}; reply_buff[0] = g_light_para.app_seting >> 4; reply_buff[1] = g_light_para.app_seting & 0x0F; reply_app_encode(cmd, reply_buff, 2); } break; case 0x29: //设置连接状态 { g_light_para.app_seting = (data[0] << 4) | (g_light_para.app_seting & 0x0F); reply_state = 0x01; reply_app_encode(cmd, &reply_state, 1); } break; case 0x2A: //设置断开状态 { g_light_para.app_seting = (g_light_para.app_seting & 0xF0) | (data[0] & 0x0F); reply_state = 0x01; reply_app_encode(cmd, &reply_state, 1); } break; case 0x31: //同步当前的时间 { time_app_driver_sync(data); reply_state = 1; reply_app_encode(cmd, &reply_state, 1); } break; case 0x34: //闹钟的设置 { time_alarm_set(data); reply_state = 1; reply_app_encode(cmd, &reply_state, 1); } break; case 0x35: //读取闹钟的状态 { uint8_t reply_len = 0, alarm_st[24] = {0x00}; time_alarm_state_query(alarm_st, &reply_len); reply_app_encode(cmd, alarm_st, reply_len); } break; case 0x51: //律动值 { app_rhythm_val_up(data[0]); reply_state = 1; reply_app_encode(cmd, &reply_state, 1); } break; case 0x41: //读取版本号 { uint8_t temp[] = "1.1.1"; reply_app_encode(0x41, temp, sizeof(temp) - 1); } break; case 0xFD: g_light_para.rebootCnt=0; U_UART_PRINTF("\r\nErase save Count \r\n"); light_info_save(); break; case 0xFE: U_UART_PRINTF("\r\nTimer_Start\r\n"); UserTimerTask_Create(PrintfOut,2000); break; } light_info_save_set();//设置保存标志位 }