u_app_handler.c 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453
  1. #include "u_app_handler.h"
  2. #include "u_main.h"
  3. #include "u_time.h"
  4. #include "u_ble.h"
  5. #include "u_light_ctrl.h"
  6. #include "u_effect_normal.h"
  7. #include "u_effect_color.h"
  8. #include "u_effect_rhythm.h"
  9. #include "user_driver.h"
  10. uint32_t m_clr_play_buff[APP_MODE_CLR_MAX_NUM] = {0x00};
  11. void light_state_upload(void) //回发灯的状态给app
  12. {
  13. uint8_t upload_buff[14] = {0};
  14. if(g_light_para.power_st == GLO_EN) //灯当前是否开关
  15. {
  16. upload_buff[0] = 1;
  17. }
  18. else
  19. {
  20. upload_buff[0] = 0;
  21. }
  22. if (g_light_para.app_mode[0] >= LIGHT_APP_MODE_RC_MIN)
  23. {
  24. upload_buff[1] = LIGHT_APP_MODE_COLORUR;
  25. }
  26. else
  27. {
  28. upload_buff[1] = g_light_para.app_mode[0]; //灯当前的模式
  29. upload_buff[2] = g_light_para.app_mode[1];
  30. }
  31. upload_buff[3] = g_light_para.bright; //灯当前的亮度
  32. upload_buff[4] = g_light_para.app_speed;//灯速度
  33. upload_buff[5] = 100 - g_light_para.rhythm_sensit * APP_SENSIT_K;
  34. upload_buff[6] = g_light_para.clr_temp[0];
  35. upload_buff[7] = g_light_para.clr_temp[1];
  36. upload_buff[8] = g_light_para.clr_temp[2];
  37. upload_buff[9] = g_light_para.clr_temp[3];
  38. upload_buff[10] = g_light_para.rgb_order[0];
  39. upload_buff[11] = g_light_para.rgb_order[1];
  40. upload_buff[12] = g_light_para.rgb_order[2];
  41. upload_buff[13] = 0x00;
  42. //UART_PRINTF("user_send_light_state %d %d %d\r\n",Rgb_Para.color_arr[10],Rgb_Para.color_arr[11],Rgb_Para.color_arr[12]);
  43. reply_app_encode(0x10, upload_buff, 14);
  44. }
  45. static void app_light_colour_enter(const uint32_t *static_clr, uint8_t static_bright)
  46. {
  47. u_rhythm_timer_ctrl(GLO_DIS);
  48. light_mode_static_cfg(&g_light_info, static_clr, static_bright);
  49. }
  50. static void app_rhythm_enter(uint8_t *app_mode)
  51. {
  52. if (app_mode[0] == APP_RHYTHM_MODE_MUSIC)
  53. {
  54. light_rhythm_enter(RHYTHM_MODE_GRADUAL_7);
  55. }
  56. else
  57. {
  58. switch (app_mode[1])
  59. {
  60. case APP_RHYTHM_MODE_FADE3:
  61. {
  62. light_rhythm_enter(RHYTHM_MODE_FADE_3);
  63. }
  64. break;
  65. case APP_RHYTHM_MODE_FADE7:
  66. {
  67. light_rhythm_enter(RHYTHM_MODE_FADE_7);
  68. }
  69. break;
  70. case APP_RHYTHM_MODE_JUMP3:
  71. {
  72. light_rhythm_enter(RHYTHM_MODE_JUMP_3);
  73. }
  74. break;
  75. case APP_RHYTHM_MODE_JUMP7:
  76. {
  77. light_rhythm_enter(RHYTHM_MODE_JUMP_7);
  78. }
  79. break;
  80. }
  81. }
  82. }
  83. void light_mode_set(uint8_t *app_mode)
  84. {
  85. memcpy(g_light_para.app_mode, app_mode, 2);
  86. switch (g_light_para.app_mode[0])
  87. {
  88. case LIGHT_APP_MODE_WHITE_LIGHT:
  89. case LIGHT_APP_MODE_COLORUR:
  90. {
  91. clr_format_transition(CLR_TS_TYPE_8_32, 1, g_light_para.clr_temp, m_clr_play_buff);
  92. app_light_colour_enter(m_clr_play_buff, g_light_para.bright);
  93. }
  94. break;
  95. case LIGHT_APP_MODE_S_RED:
  96. case LIGHT_APP_MODE_S_BLUE:
  97. case LIGHT_APP_MODE_S_GREEN:
  98. case LIGHT_APP_MODE_S_CYAN:
  99. case LIGHT_APP_MODE_S_YELLOW:
  100. case LIGHT_APP_MODE_S_PURPLE:
  101. case LIGHT_APP_MODE_S_WHITE:
  102. {
  103. uint8_t clr_ind = g_light_para.app_mode[0] - LIGHT_APP_MODE_S_RED;
  104. light_mode_static_cfg(&g_light_info, &app_static_clr[clr_ind], g_light_para.bright);
  105. }
  106. break;
  107. case LIGHT_APP_MODE_JUMP_3:
  108. {
  109. light_mode_jump_cfg(&g_light_info, base_clr, 3, g_light_para.speed, g_light_para.bright);
  110. }
  111. break;
  112. case LIGHT_APP_MODE_JUMP_7:
  113. {
  114. light_mode_jump_cfg(&g_light_info, base_clr, 7, g_light_para.speed, g_light_para.bright);
  115. }
  116. break;
  117. case LIGHT_APP_MODE_FADE_3:
  118. {
  119. light_mode_gradual_cfg(&g_light_info, base_clr, 3, g_light_para.speed, g_light_para.bright);
  120. }
  121. break;
  122. case LIGHT_APP_MODE_FADE_7:
  123. {
  124. light_mode_gradual_cfg(&g_light_info, base_clr, 7, g_light_para.speed, g_light_para.bright);
  125. }
  126. break;
  127. case LIGHT_APP_MODE_BREATH_RED:
  128. case LIGHT_APP_MODE_BREATH_BLUE:
  129. case LIGHT_APP_MODE_BREATH_GREEN:
  130. case LIGHT_APP_MODE_BREATH_YELLOW:
  131. case LIGHT_APP_MODE_BREATH_CYAN:
  132. case LIGHT_APP_MODE_BREATH_PURPLE:
  133. case LIGHT_APP_MODE_BREATH_WHITE:
  134. {
  135. uint8_t clr_ind = g_light_para.app_mode[0] - LIGHT_APP_MODE_BREATH_RED;
  136. light_mode_breath_cfg(&g_light_info, &base_clr[clr_ind], 1, g_light_para.speed, g_light_para.bright);
  137. }
  138. break;
  139. case LIGHT_APP_MODE_FADE_RG:
  140. {
  141. light_mode_gradual_cfg(&g_light_info, base_clr, 2, g_light_para.speed, g_light_para.bright);
  142. }
  143. break;
  144. case LIGHT_APP_MODE_FADE_RB:
  145. {
  146. light_mode_gradual_cfg(&g_light_info, app_static_clr, 2, g_light_para.speed, g_light_para.bright);
  147. }
  148. break;
  149. case LIGHT_APP_MODE_FADE_GB:
  150. {
  151. light_mode_gradual_cfg(&g_light_info, &base_clr[1], 2, g_light_para.speed, g_light_para.bright);
  152. }
  153. break;
  154. case LIGHT_APP_MODE_BLINK_7:
  155. {
  156. light_mode_blink_cfg(&g_light_info, base_clr, 7, 5, g_light_para.speed, g_light_para.bright);
  157. }
  158. break;
  159. case LIGHT_APP_MODE_BLINK_RED:
  160. case LIGHT_APP_MODE_BLINK_GREEN:
  161. case LIGHT_APP_MODE_BLINK_BLUE:
  162. case LIGHT_APP_MODE_BLINK_YELLOW:
  163. case LIGHT_APP_MODE_BLINK_CYAN:
  164. case LIGHT_APP_MODE_BLINK_PURPLE:
  165. case LIGHT_APP_MODE_BLINK_WHITE:
  166. {
  167. uint8_t clr_ind = g_light_para.app_mode[0] - LIGHT_APP_MODE_BLINK_RED;
  168. light_mode_blink_cfg(&g_light_info, &base_clr[clr_ind], 1, 5, g_light_para.speed, g_light_para.bright);
  169. }
  170. break;
  171. case LIGHT_APP_MODE_RHYTHM_APP:
  172. case LIGHT_APP_MODE_RHYTHM_MUSIC:
  173. {
  174. app_rhythm_enter(app_mode);
  175. }
  176. break;
  177. }
  178. }
  179. static void app_mode_enter(uint8_t *app_mode)
  180. {
  181. light_mode_set(app_mode);
  182. }
  183. void reply_app_encode(uint8_t cmd, uint8_t *data, uint8_t len) //回发app解码数据
  184. {
  185. static uint8_t send[64]={0};
  186. uint8_t i;
  187. uint16_t crc;
  188. send[0] = 0xA1;
  189. send[1] = cmd;
  190. send[2] = len + 3;
  191. for(i = 0; i<len; i++)
  192. {
  193. send[3+i] = data[i];
  194. }
  195. crc = crc_16(send, len +3);
  196. send[3+len] = crc & 0xff;
  197. send[4+len] = crc >> 8;
  198. //UART_PRINTF("crc: %x\r\n", crc);
  199. #if 1
  200. U_UART_PRINTF("\r\ntx:");
  201. for(i = 0; i < len + 5; i++)
  202. {
  203. U_UART_PRINTF("%02X ", send[i]);
  204. }
  205. U_UART_PRINTF("\r\n");
  206. #endif
  207. u_ble_data_send(send, len + 5);
  208. }
  209. //app下发数据的处理函数
  210. void decode_app_cmd(uint8_t cmd, uint8_t *data, uint8_t len)
  211. {
  212. static uint8_t xx = 0, yy = 0;
  213. uint8_t reply_state;
  214. #if 0
  215. //UART_PRINTF("app cmd: 0x%x, %d\r\n", cmd, len);
  216. UART_PRINTF("app cmd: %02x, %02x %02x\r\n",data[0],data[1],data[2]);
  217. #endif
  218. switch(cmd)
  219. {
  220. case 0x00: //握手指令
  221. {
  222. if(memcmp(&data[0], "CCHIP", 5) == 0)
  223. {
  224. uint8_t str[7] = "CCHIP";
  225. xx = HW_Get_Native_Clk_Avoid_Race() % 8;
  226. yy = HW_Get_Native_Clk_Avoid_Race() /100 % 8;
  227. str[5] = xx;
  228. str[6] = yy;
  229. reply_app_encode(0x00, str, 7);
  230. U_UART_PRINTF("check device1: %02x,%02x\r\n", xx, yy);
  231. }
  232. }
  233. break;
  234. case 0x01: //握手指令
  235. {
  236. if(memcmp(&data[0], "CCHIP", 5) == 0)
  237. {
  238. uint8_t send[6] = "CCHIP";
  239. U_UART_PRINTF("check device2: %02x,%02x, %02x,%02x\r\n", (xx^36),data[5],(yy^63+13)&0xff,data[6]);
  240. if((((xx^36) &0xff) == data[5]) && (((yy^63+13) &0xff) == data[6]))
  241. {
  242. send[5] = 0x00;
  243. reply_app_encode(0x01, send, 6);
  244. //user_connect();
  245. U_UART_PRINTF("check ok\r\n");
  246. }
  247. else
  248. {
  249. send[5] = 0x01;
  250. reply_app_encode(0x01, send, 6);
  251. U_UART_PRINTF("check error\r\n");
  252. }
  253. }
  254. }
  255. break;
  256. case 0x10: //读取灯属性的指令
  257. {
  258. light_state_upload();
  259. }
  260. break;
  261. case 0x11: //设置灯开关的指令
  262. {
  263. U_UART_PRINTF("light_power_st = %d\r\n", data[0]);
  264. light_power_set(data[0]);
  265. reply_state = 1;
  266. reply_app_encode(cmd, &reply_state, 1);
  267. }
  268. break;
  269. case 0x12: //设置灯模式
  270. {
  271. reply_state = 1;
  272. reply_app_encode(cmd, &reply_state, 1);
  273. U_UART_PRINTF("\r\n app_mode = %X, app_effect = %X\r\n",data[0], data[1]);
  274. app_mode_enter(data);
  275. light_power_set(g_light_para.power_st);
  276. }
  277. break;
  278. case 0x13: //设置灯亮度
  279. {
  280. //data[0] bright
  281. light_bright_ctrl(data[0]);
  282. reply_state = 1;
  283. reply_app_encode(cmd, &reply_state, 1);
  284. }
  285. break;
  286. case 0x15: //设置灯颜色
  287. {
  288. memcpy(g_light_para.clr_temp, &data[0], 4);
  289. reply_state = 0x01;
  290. reply_app_encode(cmd, &reply_state, 1);
  291. clr_format_transition(CLR_TS_TYPE_8_32, 1, g_light_para.clr_temp, m_clr_play_buff);
  292. app_light_colour_enter(m_clr_play_buff, g_light_para.bright);
  293. g_light_para.app_mode[0] = LIGHT_APP_MODE_COLORUR;
  294. light_power_set(g_light_para.power_st);
  295. }
  296. break;
  297. case 0x16: //设置灯速度
  298. {
  299. //data[0] speed
  300. light_speed_ctrl(data[0]);
  301. reply_state = 1;
  302. reply_app_encode(cmd, &reply_state, 1);
  303. }
  304. break;
  305. case 0x17: //设置律动灵敏度
  306. {
  307. rhythm_sensit_ctrl(NULL, data[0]);
  308. reply_state = 1;
  309. reply_app_encode(cmd, &reply_state, 1);
  310. }
  311. break;
  312. case 0x18: //设置RGB线序
  313. {
  314. memcpy(g_light_para.rgb_order, data, 3);
  315. rgb_line_order_check();
  316. light_power_set(g_light_para.power_st);
  317. reply_state = 1;
  318. reply_app_encode(cmd, &reply_state, 1);
  319. }
  320. break;
  321. case 0x19: //设置白光
  322. {
  323. reply_state = 1;
  324. reply_app_encode(cmd, &reply_state, 1);
  325. }
  326. break;
  327. case 0x1A: //设置律动 颜色&亮度
  328. {
  329. }
  330. break;
  331. case 0x20: //白光颜色&色温
  332. {
  333. memcpy(g_light_para.clr_temp, data, 4);
  334. reply_state = 1;
  335. reply_app_encode(cmd, &reply_state, 1);
  336. clr_format_transition(CLR_TS_TYPE_8_32, 1, g_light_para.clr_temp, m_clr_play_buff);
  337. app_light_colour_enter(m_clr_play_buff, g_light_para.bright);
  338. g_light_para.app_mode[0] = LIGHT_APP_MODE_COLORUR;
  339. }
  340. break;
  341. case 0x21: //律动开始&暂停
  342. {
  343. u_rhythm_timer_ctrl(data[0]);
  344. reply_state = 1;
  345. reply_app_encode(cmd, &reply_state, 1);
  346. }
  347. break;
  348. case 0x28: //读取设置
  349. {
  350. uint8_t reply_buff[2] = {0x00};
  351. reply_buff[0] = g_light_para.app_seting >> 4;
  352. reply_buff[1] = g_light_para.app_seting & 0x0F;
  353. reply_app_encode(cmd, reply_buff, 2);
  354. }
  355. break;
  356. case 0x29: //设置连接状态
  357. {
  358. g_light_para.app_seting = (data[0] << 4) | (g_light_para.app_seting & 0x0F);
  359. reply_state = 0x01;
  360. reply_app_encode(cmd, &reply_state, 1);
  361. }
  362. break;
  363. case 0x2A: //设置断开状态
  364. {
  365. g_light_para.app_seting = (g_light_para.app_seting & 0xF0) | (data[0] & 0x0F);
  366. reply_state = 0x01;
  367. reply_app_encode(cmd, &reply_state, 1);
  368. }
  369. break;
  370. case 0x31: //同步当前的时间
  371. {
  372. time_app_driver_sync(data);
  373. reply_state = 1;
  374. reply_app_encode(cmd, &reply_state, 1);
  375. }
  376. break;
  377. case 0x34: //闹钟的设置
  378. {
  379. time_alarm_set(data);
  380. reply_state = 1;
  381. reply_app_encode(cmd, &reply_state, 1);
  382. }
  383. break;
  384. case 0x35: //读取闹钟的状态
  385. {
  386. uint8_t reply_len = 0, alarm_st[24] = {0x00};
  387. time_alarm_state_query(alarm_st, &reply_len);
  388. reply_app_encode(cmd, alarm_st, reply_len);
  389. }
  390. break;
  391. case 0x51: //律动值
  392. {
  393. app_rhythm_val_up(data[0]);
  394. reply_state = 1;
  395. reply_app_encode(cmd, &reply_state, 1);
  396. }
  397. break;
  398. case 0x41: //读取版本号
  399. {
  400. uint8_t temp[] = "1.1.1";
  401. reply_app_encode(0x41, temp, sizeof(temp) - 1);
  402. }
  403. break;
  404. case 0xFD:
  405. g_light_para.rebootCnt=0;
  406. U_UART_PRINTF("\r\nErase save Count \r\n");
  407. light_info_save();
  408. break;
  409. }
  410. light_info_save_set();//设置保存标志位
  411. }