u_effect_normal.c 27 KB

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  1. #include "u_effect_normal.h"
  2. #include "u_effect_color.h"
  3. #include "u_main.h"
  4. #include "u_pwm_drive.h"
  5. LightInfo_t g_light_info = {0x00};
  6. uint8_t u_fabs(uint8_t x, uint8_t y)
  7. {
  8. if (x > y)
  9. return x - y;
  10. else
  11. return y - x;
  12. }
  13. uint32_t light_color_bright_create(uint32_t light_color, uint8_t bright)
  14. {
  15. uint32_t create_color = 0;
  16. uint8_t color_buff[3] = {0x00};
  17. if (bright == 0)
  18. {
  19. return 0x00;
  20. }
  21. //U_UART_PRINTF("breath_color \n");
  22. color_buff[0] = (light_color >> 16 & 0xff) * bright / 100;
  23. color_buff[1] = (light_color >> 8 & 0xff) * bright / 100;
  24. color_buff[2] = (light_color & 0xff) * bright / 100;
  25. create_color = color_buff[0] << 16 | color_buff[1] << 8 | color_buff[2];
  26. //U_UART_PRINTF("create_color = %x\n", create_color);
  27. return create_color;
  28. }
  29. uint32_t light_color_bright_alter(uint32_t light_color, uint8_t old_bright, uint8_t new_bright)
  30. {
  31. uint32_t create_color = 0;
  32. uint8_t color_buff[3] = {0x00};
  33. //U_UART_PRINTF("breath_color \n");
  34. color_buff[0] = (light_color >> 16 & 0xff) * new_bright / old_bright;
  35. color_buff[1] = (light_color >> 8 & 0xff) * new_bright / old_bright;
  36. color_buff[2] = (light_color & 0xff) * new_bright / old_bright;
  37. create_color = color_buff[0] << 16 | color_buff[1] << 8 | color_buff[2];
  38. //U_UART_PRINTF("create_color = %x\n", create_color);
  39. return create_color;
  40. }
  41. /****************************** light_mode_gradual **********************************/
  42. void light_mode_gradual_timer_cb(LightInfo_t *gradual)
  43. {
  44. static uint8_t red_cnt = 0, green_cnt = 0, blue_cnt = 0;
  45. // float green_cnt=0;
  46. // float blue_cnt=0;
  47. static uint8_t index = 0;
  48. if(gradual->change_cnt)
  49. {
  50. gradual->change_cnt--;
  51. if(gradual->clr_buff[gradual->curr_ind][0] < gradual->clr_buff[index][0])
  52. {
  53. //red_cnt=(float)(gradual->color_buff[index][0] - gradual->color_buff[gradual->curr_ind][0]) / ((gradual->change_time*100)/20);
  54. if(gradual->change_cnt > 0)
  55. {
  56. gradual->clr_temp[0] += red_cnt;
  57. }
  58. else
  59. {
  60. gradual->clr_temp[0] = gradual->clr_buff[index][0] * 10;
  61. }
  62. }
  63. else if(gradual->clr_buff[gradual->curr_ind][0] > gradual->clr_buff[index][0])
  64. {
  65. //red_cnt = (float)(gradual->color_buff[gradual->curr_ind][0] - gradual->color_buff[index][0]) / ((gradual->change_time*100)/20);
  66. if(gradual->change_cnt > 0)
  67. {
  68. gradual->clr_temp[0] -= red_cnt;
  69. }
  70. else
  71. {
  72. gradual->clr_temp[0] = gradual->clr_buff[index][0] * 10;
  73. }
  74. }
  75. if(gradual->clr_buff[gradual->curr_ind][1] < gradual->clr_buff[index][1])
  76. {
  77. //green_cnt=(float)(gradual->color_buff[index][1] - gradual->color_buff[gradual->curr_ind][1]) / ((gradual->change_time*100)/20);
  78. //U_UART_PRINTF("green_cnt+ = %d\n", (int)green_cnt);
  79. if(gradual->change_cnt > 0)
  80. {
  81. gradual->clr_temp[1] += green_cnt;
  82. }
  83. else
  84. {
  85. gradual->clr_temp[1] = gradual->clr_buff[index][1] * 10;
  86. }
  87. }
  88. else if(gradual->clr_buff[gradual->curr_ind][1] > gradual->clr_buff[index][1])
  89. {
  90. //green_cnt=(float)(gradual->color_buff[gradual->curr_ind][1] - gradual->color_buff[index][1]) / ((gradual->change_time*100)/20);
  91. //U_UART_PRINTF("green_cnt- = %d\n", (int)green_cnt);
  92. if(gradual->change_cnt > 0)
  93. {
  94. gradual->clr_temp[1] -= green_cnt;
  95. }
  96. else
  97. {
  98. gradual->clr_temp[1] = gradual->clr_buff[index][1] * 10;
  99. }
  100. }
  101. if(gradual->clr_buff[gradual->curr_ind][2] < gradual->clr_buff[index][2])
  102. {
  103. //blue_cnt=(float)(gradual->color_buff[index][2] - gradual->color_buff[gradual->curr_ind][2]) / ((gradual->change_time*100)/20);
  104. //U_UART_PRINTF("b_i = %d, b_c = %d, blue_cnt+ = %d\n",gradual->color_buff[index][2], gradual->color_buff[gradual->curr_ind][2], (int)blue_cnt);
  105. if(gradual->change_cnt > 0)
  106. {
  107. gradual->clr_temp[2] += blue_cnt;
  108. }
  109. else
  110. {
  111. gradual->clr_temp[2] = gradual->clr_buff[index][2] * 10;
  112. }
  113. }
  114. else if(gradual->clr_buff[gradual->curr_ind][2] > gradual->clr_buff[index][2])
  115. {
  116. //blue_cnt=(float)(gradual->color_buff[gradual->curr_ind][2] - gradual->color_buff[index][2]) / ((gradual->change_time*100)/20);
  117. //U_UART_PRINTF("b_i = %d, b_c = %d, blue_cnt- = %d\n",gradual->color_buff[index][2], gradual->color_buff[gradual->curr_ind][2], (int)blue_cnt);
  118. if(gradual->change_cnt > 0)
  119. {
  120. gradual->clr_temp[2] -= blue_cnt;
  121. }
  122. else
  123. {
  124. gradual->clr_temp[2] = gradual->clr_buff[index][2] * 10;
  125. }
  126. }
  127. light_set_color(light_color_bright_create((gradual->clr_temp[0] / 10) << 16 | (gradual->clr_temp[1] / 10) << 8 | (gradual->clr_temp[2] / 10) , gradual->set_bright));
  128. }
  129. else
  130. {
  131. gradual->curr_ind = ++gradual->curr_ind % gradual->clr_num_max;
  132. index = (gradual->curr_ind + 1) % gradual->clr_num_max;
  133. gradual->change_cnt = gradual->set_speed * 18;
  134. red_cnt = u_fabs(gradual->clr_buff[index][0] , gradual->clr_buff[gradual->curr_ind][0]) * 10 / gradual->change_cnt;
  135. green_cnt = u_fabs(gradual->clr_buff[index][1] , gradual->clr_buff[gradual->curr_ind][1]) * 10 / gradual->change_cnt;
  136. blue_cnt = u_fabs(gradual->clr_buff[index][2] , gradual->clr_buff[gradual->curr_ind][2]) * 10 / gradual->change_cnt;
  137. //U_UART_PRINTF("change_cnt = %d sp = %d, cnt: %d, %d, %d\n",gradual->change_cnt, gradual->set_speed, red_cnt, green_cnt, blue_cnt);
  138. gradual->clr_temp[0] = gradual->clr_buff[gradual->curr_ind][0] * 10;
  139. gradual->clr_temp[1] = gradual->clr_buff[gradual->curr_ind][1] * 10;
  140. gradual->clr_temp[2] = gradual->clr_buff[gradual->curr_ind][2] * 10;
  141. }
  142. }
  143. #define GRADUAL_COLOR_NUM_MAX (8)
  144. void light_mode_gradual_cfg(LightInfo_t *gradual_cfg, const uint32_t *color_buff, uint8_t color_num, uint8_t speed, uint8_t bright)
  145. {
  146. #ifdef DEBUG_DRV_APP
  147. U_UART_PRINTF("gradual_clr_num = %d, speed = %d, bright = %d\n", color_num, speed, bright);
  148. #endif
  149. if (color_buff)
  150. {
  151. int i = 0;
  152. memset(gradual_cfg, 0, sizeof(LightInfo_t));
  153. gradual_cfg->change_cnt = 0;
  154. gradual_cfg->clr_num_max = color_num;
  155. if (gradual_cfg->clr_num_max > GRADUAL_COLOR_NUM_MAX)
  156. {
  157. return;
  158. }
  159. for (i = 0; i < gradual_cfg->clr_num_max; i++)
  160. {
  161. gradual_cfg->clr_buff[i][0] = (color_buff[i] >> 16) & 0xff;
  162. gradual_cfg->clr_buff[i][1] = (color_buff[i] >> 8) & 0xff;
  163. gradual_cfg->clr_buff[i][2] = color_buff[i] & 0xff;
  164. }
  165. g_light_para.effect = LIGHT_EFFECT_GRADUAL;
  166. //u_analog_timer_stop(&g_ag_timer_light_effect);
  167. //u_analog_timer_start(&g_ag_timer_light_effect, 20);
  168. if (color_num == 1) //只有一种颜色
  169. {
  170. gradual_cfg->clr_buff[1][0] = 0x00;
  171. gradual_cfg->clr_buff[1][1] = 0x00;
  172. gradual_cfg->clr_buff[1][2] = 0x00;
  173. gradual_cfg->clr_num_max = 2;
  174. }
  175. memset(gradual_cfg->color_temp, 0, 3);
  176. gradual_cfg->curr_ind = 0;
  177. light_mode_gradual_timer_cb(gradual_cfg);
  178. //light_effect_timer_stop();
  179. light_effect_timer_start(20);
  180. }
  181. if (bright)
  182. {
  183. gradual_cfg->set_bright = bright;
  184. }
  185. if (speed)
  186. {
  187. gradual_cfg->change_cnt = 0;
  188. gradual_cfg->curr_ind = 0;
  189. gradual_cfg->set_speed = speed;
  190. }
  191. }
  192. /**************************** light_mode_grautal end ********************************/
  193. /******************************** light_mode_jump ********************************/
  194. void light_mode_jump_timer_cb(LightInfo_t *jump)
  195. {
  196. if (jump->clr_num_max > 1)
  197. {
  198. jump->clr_ind = ++jump->clr_ind >= jump->clr_num_max ? 0 :jump->clr_ind;
  199. light_set_color(light_color_bright_create(jump->color_buff[jump->clr_ind], jump->set_bright));
  200. }
  201. else
  202. {
  203. jump->clr_ind = ++jump->clr_ind >= 2 ? 0 :jump->clr_ind;
  204. if (jump->clr_ind == 0)
  205. {
  206. light_set_color(light_color_bright_create(jump->color_buff[jump->clr_ind], jump->set_bright));
  207. }
  208. else
  209. {
  210. light_set_color(0x00);
  211. }
  212. }
  213. }
  214. void light_mode_jump_cfg(LightInfo_t *jump_cfg, const uint32_t *color_buff, uint8_t color_num, uint8_t speed, uint8_t bright)
  215. {
  216. static unsigned char i=0;
  217. #ifdef DEBUG_DRV_APP
  218. U_UART_PRINTF("jumpclr_num = %d, speed = %d, bright = %d\n", color_num, speed, bright);
  219. #endif
  220. if (color_buff)
  221. {
  222. i = 0;
  223. memset(jump_cfg, 0, sizeof(LightInfo_t));
  224. jump_cfg->color_buff = color_buff;
  225. jump_cfg->clr_num_max = color_num;
  226. jump_cfg->clr_ind = 0;
  227. }
  228. if (bright)
  229. {
  230. jump_cfg->set_bright = bright;
  231. }
  232. if (speed)
  233. {
  234. light_effect_timer_stop();
  235. if( i < jump_cfg->clr_num_max)
  236. {
  237. i++;
  238. }else
  239. {
  240. i = 0;
  241. }
  242. jump_cfg->clr_ind = i;
  243. jump_cfg->set_speed = speed - 1;
  244. g_light_para.effect = LIGHT_EFFECT_JUMP;
  245. light_effect_timer_start(250 + 275 * jump_cfg->set_speed); //475
  246. light_mode_jump_timer_cb(jump_cfg);
  247. }
  248. }
  249. /**************************** light_mode_jump end ********************************/
  250. /**************************** light_mode_breath ********************************/
  251. void light_mode_breath_timer_cb(LightInfo_t *breath)
  252. {
  253. uint32_t breath_color = 0;
  254. if (breath->bright_dir == BRIGHT_DIR_SUBT)
  255. {
  256. breath->curr_bright -= BREATH_BRIGHT_STEP_VAL;
  257. if (breath->curr_bright <= 10)
  258. {
  259. breath->curr_bright = 0;
  260. breath->bright_dir = !breath->bright_dir;
  261. breath->clr_ind = ++breath->clr_ind >= breath->clr_num_max ? 0 : breath->clr_ind;
  262. }
  263. }
  264. else
  265. {
  266. breath->curr_bright += BREATH_BRIGHT_STEP_VAL;
  267. if (breath->curr_bright >= breath->set_bright)
  268. {
  269. breath->curr_bright = breath->set_bright;
  270. if (++breath->change_cnt > 5)
  271. {
  272. breath->change_cnt = 0;
  273. breath->bright_dir = !breath->bright_dir;
  274. }
  275. }
  276. }
  277. breath_color = light_color_bright_create(breath->color_buff[breath->clr_ind], breath->curr_bright);
  278. //U_UART_PRINTF("c_color = %X \n", breath_color);
  279. light_set_color(breath_color);
  280. }
  281. void light_mode_breath_cfg(LightInfo_t *breath_cfg, const uint32_t *color_buff, uint8_t color_num, uint8_t speed, uint8_t bright)
  282. {
  283. if (color_buff)
  284. {
  285. memset(breath_cfg, 0, sizeof(LightInfo_t));
  286. breath_cfg->color_buff = color_buff;
  287. breath_cfg->clr_ind = 0;
  288. breath_cfg->clr_num_max = color_num;
  289. breath_cfg->bright_dir = BRIGHT_DIR_PLUS;
  290. breath_cfg->curr_bright = 100;
  291. }
  292. if (bright)
  293. {
  294. breath_cfg->set_bright = bright;
  295. }
  296. if (speed)
  297. {
  298. breath_cfg->set_speed = speed;
  299. g_light_para.effect = LIGHT_EFFECT_BREATH;
  300. //u_analog_timer_start(&g_ag_timer_light_effect, breath_cfg->set_speed * 4 + 10);
  301. light_effect_timer_start(breath_cfg->set_speed * 4 + 10);
  302. }
  303. }
  304. /**************************** light_mode_breath end ********************************/
  305. /**************************** light_mode_static ********************************/
  306. void light_mode_static_cfg(LightInfo_t *static_cfg, const uint32_t *color_buff, uint8_t bright)
  307. {
  308. #ifdef DEBUG_DRV_APP
  309. U_UART_PRINTF("static_clr = %06X\n", color_buff[0]);
  310. #endif
  311. if (color_buff)
  312. {
  313. memset(static_cfg, 0, sizeof(LightInfo_t));
  314. static_cfg->color_buff = color_buff;
  315. }
  316. if (bright)
  317. {
  318. static_cfg->set_bright = bright;
  319. }
  320. g_light_para.effect = LIGHT_EFFECT_STATIC;
  321. light_effect_timer_stop();
  322. light_set_color(light_color_bright_create(*static_cfg->color_buff, static_cfg->set_bright));
  323. }
  324. /******************************* light_mode_static end ********************************/
  325. /********************************* light_mode_blink ***********************************/
  326. void light_mode_blink_cfg(LightInfo_t *blink_cfg, const uint32_t *color_buff, uint8_t color_num, uint8_t switch_ration, uint8_t speed, uint8_t bright)
  327. {
  328. if (bright)
  329. {
  330. blink_cfg->set_bright = bright;
  331. //blink_cfg->color_buff = light_color_bright_create(blink_cfg->color_buff, blink_cfg->set_bright);
  332. //U_UART_PRINTF("blink_cfg->color_buff = %X\n", blink_cfg->color_buff);
  333. }
  334. if (switch_ration)
  335. {
  336. blink_cfg->change_cnt = switch_ration;
  337. }
  338. if (speed)
  339. {
  340. light_effect_timer_stop();
  341. blink_cfg->clr_ind = 0;
  342. blink_cfg->play_dir = 0;
  343. blink_cfg->set_speed = speed - 1;
  344. g_light_para.effect = LIGHT_EFFECT_BLINK;
  345. if (blink_cfg->change_cnt < 5)
  346. {
  347. light_effect_timer_start(10 + 9 * blink_cfg->set_speed); //95
  348. }
  349. else
  350. {
  351. light_effect_timer_start( 25 + 35 * blink_cfg->set_speed); //95
  352. }
  353. }
  354. if (color_buff)
  355. {
  356. blink_cfg->clr_ind = 0;
  357. blink_cfg->clr_num_max = color_num;
  358. blink_cfg->color_buff = color_buff;
  359. blink_cfg->play_dir = 0;
  360. light_mode_blink_timer_cb(blink_cfg);
  361. }
  362. }
  363. void light_mode_blink_timer_cb(LightInfo_t *light_blink)
  364. {
  365. //static uint8_t blink_run_cnt = 0;
  366. light_blink->play_dir = ++light_blink->play_dir > 10 ? 1 : light_blink->play_dir;
  367. //light_blink->play_dir =
  368. if (light_blink->play_dir == light_blink->change_cnt)
  369. {
  370. light_set_color(0x00);
  371. light_blink->clr_ind = ++light_blink->clr_ind >= light_blink->clr_num_max ? 0 : light_blink->clr_ind;
  372. }
  373. else if(light_blink->play_dir == 10)
  374. {
  375. light_set_color(light_color_bright_create(light_blink->color_buff[light_blink->clr_ind], light_blink->set_bright));
  376. //U_UART_PRINTF("ind = %d, clr = %X \r\n", light_blink->color_ind, light_blink->color_buff[light_blink->color_ind]);
  377. }
  378. // else
  379. // {
  380. // light_set_color(0x00);
  381. // }
  382. //U_UART_PRINTF("blink_timer_run\n");
  383. }
  384. /********************************* light_mode_blink end ********************************/
  385. //static void rhythm_Color_switch(RhythmParam_t *rhythm_info) //轮询颜色,跳变,呼吸完成后跳下一次颜色
  386. //{
  387. // uint8_t music_mode_ind = rhythm_info->music_mode_ind;//(*rhythm_info->mode & 0x0f) + 10;
  388. //
  389. // rhythm_info->color_ind++;
  390. // if (rhythm_info->color_ind >= rhythm_info->mode_info[music_mode_ind].cnt)
  391. // {
  392. // rhythm_info->color_ind = 0;
  393. // rhythm_info->color_end = 1;
  394. // }
  395. // //U_UART_PRINTF("cnt = %d ,s_color_ind = %d\r\n", rhythm_info->mode_info[music_mode_ind].cnt, rhythm_info->color_ind);
  396. //}
  397. /********************************* light_rhythm_mode_gradual ********************************/
  398. enum _color
  399. {
  400. red,
  401. orange,
  402. yellow,
  403. green,
  404. indigo,
  405. blue,
  406. purple,
  407. white,
  408. };
  409. void light_rhythm_mode_fade_timer_cb(RhythmPara_t *Grad_Cfg) //音乐模式呼吸事件处理,
  410. {
  411. int16_t temp_val;
  412. static uint8_t temp_arr[3];
  413. static uint8_t beyond_arr[3];
  414. static int16_t s_red_val = 0, s_blue_val= 0, s_green_val = 0;
  415. if(!Grad_Cfg->grad_first)
  416. {
  417. Grad_Cfg->grad_first = 1;
  418. clr_format_transition(CLR_TS_TYPE_32_8, 1, temp_arr, (uint32_t *)&Grad_Cfg->clr_buff[Grad_Cfg->clr_ind]);
  419. Grad_Cfg->grad_r_period = temp_arr[0] / Grad_Cfg->speed;
  420. Grad_Cfg->grad_g_period = temp_arr[1] / Grad_Cfg->speed;
  421. Grad_Cfg->grad_b_period = temp_arr[2] / Grad_Cfg->speed;
  422. if(temp_arr[0] == 255)
  423. {
  424. beyond_arr[0] = 5;
  425. Grad_Cfg->grad_refer = red;
  426. }
  427. else
  428. beyond_arr[0] = 0;
  429. if(temp_arr[1] == 255)
  430. {
  431. beyond_arr[1] = 5;
  432. Grad_Cfg->grad_refer = green;
  433. }
  434. else
  435. beyond_arr[1] = 0;
  436. if(temp_arr[2] == 255)
  437. {
  438. beyond_arr[2] = 5;
  439. Grad_Cfg->grad_refer = blue;
  440. }
  441. else
  442. beyond_arr[2] = 0;
  443. s_red_val = beyond_arr[0];
  444. s_green_val = beyond_arr[1];
  445. s_blue_val= beyond_arr[2];
  446. Grad_Cfg->grad_dir = 0;
  447. }
  448. if (Grad_Cfg->music_start)
  449. {
  450. if (!Grad_Cfg->grad_dir)
  451. {
  452. // uart_printf("1111 %d %d %d %d %d\r\n",red_val,green_val,blue_val,Grad_Cfg.grad_refer,Rgb_Para.rgb_color);
  453. s_red_val += Grad_Cfg->grad_r_period;
  454. s_green_val += Grad_Cfg->grad_g_period;
  455. s_blue_val += Grad_Cfg->grad_b_period;
  456. if (s_red_val >= temp_arr[0])
  457. {
  458. s_red_val = temp_arr[0];
  459. }
  460. if(s_green_val >= temp_arr[1])
  461. {
  462. s_green_val = temp_arr[1];
  463. }
  464. if(s_blue_val >= temp_arr[2])
  465. {
  466. s_blue_val = temp_arr[2];
  467. }
  468. if(Grad_Cfg->grad_refer == red && s_red_val >= temp_arr[0])
  469. Grad_Cfg->grad_dir = 1;
  470. if(Grad_Cfg->grad_refer == green && s_green_val >= temp_arr[1])
  471. Grad_Cfg->grad_dir = 1;
  472. if(Grad_Cfg->grad_refer == blue && s_blue_val >= temp_arr[2])
  473. Grad_Cfg->grad_dir = 1;
  474. }
  475. else
  476. {
  477. // uart_printf("2222 %d %d %d %d %d\r\n",red_val,green_val,blue_val,Grad_Cfg.grad_refer,Rgb_Para.rgb_color);
  478. s_red_val -= Grad_Cfg->grad_r_period;
  479. s_green_val -= Grad_Cfg->grad_g_period;
  480. s_blue_val -= Grad_Cfg->grad_b_period;
  481. if(s_red_val <= beyond_arr[0])
  482. s_red_val = beyond_arr[0];
  483. if(s_green_val <= beyond_arr[1])
  484. s_green_val = beyond_arr[1];
  485. if(s_blue_val <= beyond_arr[2])
  486. s_blue_val = beyond_arr[2];
  487. if(Grad_Cfg->grad_refer == red)
  488. temp_val = s_red_val;
  489. else if(Grad_Cfg->grad_refer == green)
  490. temp_val = s_green_val;
  491. else if(Grad_Cfg->grad_refer == blue)
  492. temp_val = s_blue_val;
  493. if(temp_val <= 5)
  494. {
  495. // uart_printf("3333 %d %d %d %d %d\r\n",red_val,green_val,blue_val,Grad_Cfg.grad_refer,Rgb_Para.rgb_color);
  496. Grad_Cfg->grad_dir = 0;
  497. Grad_Cfg->grad_first = 0;
  498. //Grad_Cfg->music_end = 1;
  499. Grad_Cfg->music_start = 0;
  500. if (++Grad_Cfg->clr_ind >= Grad_Cfg->clr_max_num)
  501. {
  502. Grad_Cfg->clr_ind = 0;
  503. }
  504. }
  505. }
  506. }
  507. light_set_color(s_blue_val << 16 | s_red_val << 8 | s_green_val);
  508. // //u_set_color(rhythm_grad->bright, s_red_val, s_green_val, s_blue_val);
  509. // static uint8_t s_printf_count = 0;
  510. // if (++s_printf_count > 50)
  511. // {
  512. // s_printf_count = 0;
  513. // U_UART_PRINTF("music_rgb = %X, %X, %X\r\n", s_red_val, s_green_val, s_blue_val);
  514. // }
  515. }
  516. void light_rhythm_mode_fade_cfg(RhythmPara_t *rhythm_gradual_cfg, const uint32_t *color_buff, uint8_t color_num, uint8_t speed)
  517. {
  518. memset(rhythm_gradual_cfg, 0, sizeof(RhythmPara_t));
  519. rhythm_gradual_cfg->clr_buff = color_buff;
  520. rhythm_gradual_cfg->clr_max_num = color_num;
  521. //rhythm_gradual_cfg->speed = speed * 10;
  522. // rhythm_gradual_cfg->music_start = 1;
  523. // rhythm_gradual_cfg->grad_first = 0;
  524. rhythm_gradual_cfg->speed = 15;
  525. g_light_para.effect = LIGHT_EFFECT_RHYTHM_BREATH;
  526. }
  527. /********************************* light_rhythm_mode_gradual end ********************************/
  528. /********************************* light_rhythm_mode_jump ********************************/
  529. void light_rhythm_mode_jump_timer_cb(RhythmPara_t *rhythm_jump) //跳变模式处理事件,颜色范围由多种,一种颜色跳另一种颜色
  530. {
  531. static uint8_t s_switch_count = 0;
  532. static uint8_t temp_arr[3];
  533. static uint8_t beyond_arr[3];
  534. static int16_t s_red_val = 0, s_blue_val= 0, s_green_val = 0;
  535. s_switch_count++;
  536. if (rhythm_jump->speed == 0)
  537. {
  538. light_set_color(light_color_bright_create((rhythm_jump->clr_buff[rhythm_jump->clr_ind]) , LIGHT_BRIGHT_MIN_MIN ));
  539. //U_UART_PRINTF(" %d %d \r\n",rhythm_jump->clr_buff[rhythm_jump->clr_ind], rhythm_jump->bright);
  540. }
  541. else if(s_switch_count >= rhythm_jump->speed) //判断时间到 切换颜色
  542. {
  543. s_switch_count = 0;
  544. rhythm_jump->clr_ind = ++rhythm_jump->clr_ind % rhythm_jump->clr_max_num;
  545. if (rhythm_jump->bright)
  546. {
  547. light_set_color(rhythm_jump->clr_buff[rhythm_jump->clr_ind]);
  548. }
  549. else
  550. {
  551. light_set_color(NULL);
  552. }
  553. //U_UART_PRINTF("bright = %d music_rgb = %X, %X, %X\r\n",rhythm_jump->bright, music_r, music_g, music_b);
  554. }
  555. //Rgb_Set(&Rgb_Para.color_arr[Rgb_Para.rgb_color *3]);
  556. }
  557. void light_rhythm_mode_jump_cfg(RhythmPara_t *rhythm_jump_cfg, const uint32_t *color_buff, uint8_t color_num, uint8_t speed)
  558. {
  559. memset(rhythm_jump_cfg, 0, sizeof(RhythmPara_t));
  560. rhythm_jump_cfg->clr_buff = color_buff;
  561. rhythm_jump_cfg->clr_max_num = color_num;
  562. rhythm_jump_cfg->speed = speed * 10;
  563. g_light_para.effect = LIGHT_EFFECT_RHYTHM_JUMP;
  564. }
  565. /********************************* light_rhythm_mode_jump end ********************************/
  566. /********************************* light_rhythm_mode_jump ********************************/
  567. void light_rhythm_mode_one_clr_timer_cb(RhythmPara_t *rhythm_one_clr)
  568. {
  569. static uint8_t s_run_count = 3, cd_cnt = 0;
  570. // if (++rhythm_one_clr->grad_first >= rhythm_one_clr->speed)
  571. // {
  572. // rhythm_one_clr->grad_first = 0;
  573. if (++cd_cnt >= 2)
  574. {
  575. cd_cnt = 0;
  576. switch (rhythm_one_clr->clr_ind)
  577. {
  578. case 0: //亮度加
  579. {
  580. s_run_count += rhythm_one_clr->speed;
  581. if (s_run_count > 100)
  582. {
  583. s_run_count = 100;
  584. rhythm_one_clr->clr_ind = 1;
  585. }
  586. light_set_color(light_color_bright_create(rhythm_one_clr->clr_buff[0], s_run_count));
  587. }
  588. break;
  589. case 1: //亮度减
  590. {
  591. s_run_count -= rhythm_one_clr->speed;
  592. if (s_run_count <= 5)
  593. {
  594. s_run_count = 5;
  595. rhythm_one_clr->clr_ind = 2;
  596. }
  597. light_set_color(light_color_bright_create(rhythm_one_clr->clr_buff[0], s_run_count));
  598. }
  599. break;
  600. case 2:
  601. {
  602. if (++rhythm_one_clr->grad_first >= 3 && rhythm_one_clr->bright)
  603. {
  604. rhythm_one_clr->grad_first = 0;
  605. rhythm_one_clr->clr_ind = 0;
  606. }
  607. }
  608. break;
  609. }
  610. }
  611. }
  612. void light_rhythm_mode_one_clr_cfg(RhythmPara_t *one_clr_cfg, const uint32_t *color_buff, uint8_t speed)
  613. {
  614. memset(one_clr_cfg, 0, sizeof(RhythmPara_t));
  615. one_clr_cfg->clr_buff = color_buff;
  616. one_clr_cfg->grad_dir = 0;
  617. one_clr_cfg->bright = LIGHT_BRIGHT_MAX;
  618. one_clr_cfg->clr_ind = 0; //流程
  619. one_clr_cfg->grad_first = 0;
  620. one_clr_cfg->speed = speed * 10;
  621. g_light_para.effect = LIGHT_EFFECT_RHYTHM_ONE_CLR;
  622. }
  623. /********************************* light_rhythm_mode_jump end ********************************/
  624. /****************************** light_rhythm_mode_gradual **********************************/
  625. void light_rhythm_mode_gradual_timer_cb(RhythmPara_t *gradual_rhythm)
  626. {
  627. static uint8_t index = 0;
  628. if (gradual_rhythm->bright <= LIGHT_BRIGHT_MIN)
  629. {
  630. return;
  631. }
  632. if(gradual_rhythm->grad_refer)
  633. {
  634. gradual_rhythm->grad_refer--;
  635. if(gradual_rhythm->color_buff[gradual_rhythm->grad_first][0] < gradual_rhythm->color_buff[index][0])
  636. {
  637. //gradual_rhythm->grad_r_period=(float)(gradual_rhythm->color_buff[index][0] - gradual_rhythm->color_buff[gradual_rhythm->grad_first][0]) / ((gradual_rhythm->change_time*100)/20);
  638. if(gradual_rhythm->grad_refer > 0)
  639. {
  640. gradual_rhythm->clr_temp[0] += gradual_rhythm->grad_r_period;
  641. }
  642. else
  643. {
  644. gradual_rhythm->clr_temp[0] = gradual_rhythm->color_buff[index][0] * 10;
  645. }
  646. }
  647. else if(gradual_rhythm->color_buff[gradual_rhythm->grad_first][0] > gradual_rhythm->color_buff[index][0])
  648. {
  649. //gradual_rhythm->grad_r_period = (float)(gradual_rhythm->color_buff[gradual_rhythm->grad_first][0] - gradual_rhythm->color_buff[index][0]) / ((gradual_rhythm->change_time*100)/20);
  650. if(gradual_rhythm->grad_refer > 0)
  651. {
  652. gradual_rhythm->clr_temp[0] -= gradual_rhythm->grad_r_period;
  653. }
  654. else
  655. {
  656. gradual_rhythm->clr_temp[0] = gradual_rhythm->color_buff[index][0] * 10;
  657. }
  658. }
  659. if(gradual_rhythm->color_buff[gradual_rhythm->grad_first][1] < gradual_rhythm->color_buff[index][1])
  660. {
  661. //gradual_rhythm->grad_g_period=(float)(gradual_rhythm->color_buff[index][1] - gradual_rhythm->color_buff[gradual_rhythm->grad_first][1]) / ((gradual_rhythm->change_time*100)/20);
  662. //U_UART_PRINTF("gradual_rhythm->grad_g_period+ = %d\n", (int)gradual_rhythm->grad_g_period);
  663. if(gradual_rhythm->grad_refer > 0)
  664. {
  665. gradual_rhythm->clr_temp[1] += gradual_rhythm->grad_g_period;
  666. }
  667. else
  668. {
  669. gradual_rhythm->clr_temp[1] = gradual_rhythm->color_buff[index][1] * 10;
  670. }
  671. }
  672. else if(gradual_rhythm->color_buff[gradual_rhythm->grad_first][1] > gradual_rhythm->color_buff[index][1])
  673. {
  674. //gradual_rhythm->grad_g_period=(float)(gradual_rhythm->color_buff[gradual_rhythm->grad_first][1] - gradual_rhythm->color_buff[index][1]) / ((gradual_rhythm->change_time*100)/20);
  675. //U_UART_PRINTF("gradual_rhythm->grad_g_period- = %d\n", (int)gradual_rhythm->grad_g_period);
  676. if(gradual_rhythm->grad_refer > 0)
  677. {
  678. gradual_rhythm->clr_temp[1] -= gradual_rhythm->grad_g_period;
  679. }
  680. else
  681. {
  682. gradual_rhythm->clr_temp[1] = gradual_rhythm->color_buff[index][1] * 10;
  683. }
  684. }
  685. if(gradual_rhythm->color_buff[gradual_rhythm->grad_first][2] < gradual_rhythm->color_buff[index][2])
  686. {
  687. //gradual_rhythm->grad_b_period=(float)(gradual_rhythm->color_buff[index][2] - gradual_rhythm->color_buff[gradual_rhythm->grad_first][2]) / ((gradual_rhythm->change_time*100)/20);
  688. //U_UART_PRINTF("b_i = %d, b_c = %d, gradual_rhythm->grad_b_period+ = %d\n",gradual_rhythm->color_buff[index][2], gradual_rhythm->color_buff[gradual_rhythm->grad_first][2], (int)gradual_rhythm->grad_b_period);
  689. if(gradual_rhythm->grad_refer > 0)
  690. {
  691. gradual_rhythm->clr_temp[2] += gradual_rhythm->grad_b_period;
  692. }
  693. else
  694. {
  695. gradual_rhythm->clr_temp[2] = gradual_rhythm->color_buff[index][2] * 10;
  696. }
  697. }
  698. else if(gradual_rhythm->color_buff[gradual_rhythm->grad_first][2] > gradual_rhythm->color_buff[index][2])
  699. {
  700. //gradual_rhythm->grad_b_period=(float)(gradual_rhythm->color_buff[gradual_rhythm->grad_first][2] - gradual_rhythm->color_buff[index][2]) / ((gradual_rhythm->change_time*100)/20);
  701. //U_UART_PRINTF("b_i = %d, b_c = %d, gradual_rhythm->grad_b_period- = %d\n",gradual_rhythm->color_buff[index][2], gradual_rhythm->color_buff[gradual_rhythm->grad_first][2], (int)gradual_rhythm->grad_b_period);
  702. if(gradual_rhythm->grad_refer > 0)
  703. {
  704. gradual_rhythm->clr_temp[2] -= gradual_rhythm->grad_b_period;
  705. }
  706. else
  707. {
  708. gradual_rhythm->clr_temp[2] = gradual_rhythm->color_buff[index][2] * 10;
  709. }
  710. }
  711. light_set_color(light_color_bright_create((gradual_rhythm->clr_temp[0] / 10) << 16 | (gradual_rhythm->clr_temp[1] / 10) << 8 | (gradual_rhythm->clr_temp[2] / 10) , gradual_rhythm->bright));
  712. }
  713. else
  714. {
  715. // extern uint8_t g_speed;
  716. gradual_rhythm->grad_first = ++gradual_rhythm->grad_first % gradual_rhythm->clr_max_num;
  717. index = (gradual_rhythm->grad_first + 1) % gradual_rhythm->clr_max_num;
  718. gradual_rhythm->grad_refer = 40 - gradual_rhythm->speed * 5;
  719. gradual_rhythm->grad_r_period = u_fabs(gradual_rhythm->color_buff[index][0] , gradual_rhythm->color_buff[gradual_rhythm->grad_first][0]) * 10 / gradual_rhythm->grad_refer;
  720. gradual_rhythm->grad_g_period = u_fabs(gradual_rhythm->color_buff[index][1] , gradual_rhythm->color_buff[gradual_rhythm->grad_first][1]) * 10 / gradual_rhythm->grad_refer;
  721. gradual_rhythm->grad_b_period = u_fabs(gradual_rhythm->color_buff[index][2] , gradual_rhythm->color_buff[gradual_rhythm->grad_first][2]) * 10 / gradual_rhythm->grad_refer;
  722. //U_UART_PRINTF("grad_refer = %d sp = %d, cnt: %d, %d, %d\n",gradual_rhythm->grad_refer, gradual_rhythm->speed, gradual_rhythm->grad_r_period, gradual_rhythm->grad_g_period, gradual_rhythm->grad_b_period);
  723. gradual_rhythm->clr_temp[0] = gradual_rhythm->color_buff[gradual_rhythm->grad_first][0] * 10;
  724. gradual_rhythm->clr_temp[1] = gradual_rhythm->color_buff[gradual_rhythm->grad_first][1] * 10;
  725. gradual_rhythm->clr_temp[2] = gradual_rhythm->color_buff[gradual_rhythm->grad_first][2] * 10;
  726. }
  727. }
  728. void light_rhythm_mode_gradual_cfg(RhythmPara_t *gradual_rhythm_cfg, const uint32_t *color_buff, uint8_t color_num, uint8_t speed)
  729. {
  730. #ifdef DEBUG_DRV_APP
  731. U_UART_PRINTF("r_gradual_clr_num = %d, speed = %d\n", color_num, speed);
  732. #endif
  733. if (color_buff)
  734. {
  735. int i = 0;
  736. memset(gradual_rhythm_cfg, 0, sizeof(RhythmPara_t));
  737. gradual_rhythm_cfg->grad_refer = 0;
  738. gradual_rhythm_cfg->clr_max_num = color_num;
  739. gradual_rhythm_cfg->bright = 100;
  740. gradual_rhythm_cfg->speed = 5;
  741. if (gradual_rhythm_cfg->clr_max_num > GRADUAL_COLOR_NUM_MAX)
  742. {
  743. return;
  744. }
  745. for (i = 0; i < gradual_rhythm_cfg->clr_max_num; i++)
  746. {
  747. gradual_rhythm_cfg->color_buff[i][0] = (color_buff[i] >> 16) & 0xff;
  748. gradual_rhythm_cfg->color_buff[i][1] = (color_buff[i] >> 8) & 0xff;
  749. gradual_rhythm_cfg->color_buff[i][2] = color_buff[i] & 0xff;
  750. }
  751. memset(gradual_rhythm_cfg->clr_temp, 0, 3);
  752. gradual_rhythm_cfg->grad_first = 0;
  753. light_rhythm_mode_gradual_timer_cb(gradual_rhythm_cfg);
  754. light_set_color( light_color_bright_create( (gradual_rhythm_cfg->clr_buff[0]) << 16 | (gradual_rhythm_cfg->clr_buff[0]) << 8 | (gradual_rhythm_cfg->clr_buff[0]) , LIGHT_BRIGHT_MIN_MIN));
  755. }
  756. // if (speed)
  757. // {
  758. // gradual_rhythm_cfg->speed = speed;
  759. // }
  760. }
  761. /**************************** light_rhythm_mode_gradual end ********************************/